User Experience and Interface
CDC - Solve the Outbreak
Description
Created while at CDC for the The St. John Group
Solve the Outbreak was a mobile app that used gameplay to engage users with public-health scenarios. I designed the user experience and interface and helped shape the game mechanics, including achievement badges, point-based progression, and rank levels. The result turned complex subject matter into an interactive, motivating learning experience. This originally was developed for iOS but is now available for Android and online through CDC’s website.