User Experience and Interface

CDC - Solve the Outbreak

Description

Created while at CDC for the The St. John Group

Solve the Outbreak was a mobile app that used gameplay to engage users with public-health scenarios. I designed the user experience and interface and helped shape the game mechanics, including achievement badges, point-based progression, and rank levels. The result turned complex subject matter into an interactive, motivating learning experience. This originally was developed for iOS but is now available for Android and online through CDC’s website.

Start Screen

Screen Samples

Results Screen

Achievements

Level Badges

iOS App